Sewer Sherpa

Deadly Delivery Profit & Risk Calculator

Plug in your current floor, backpack haul, and squad health. We crunch a quick EV (expected value) check and tell you if it's smarter to evacuate or go deeper.

1

We default to evaluating the very next floor. Adjust if you already planned a deeper push.

Mode:
Optional modifiersShow

Awaiting Input...

As soon as you hit "Calculate" we'll simulate the next floor's EV, survival odds, and remind you if the team is already ahead of a typical loot curve.

Tip: screenshot this result after each vote to compare against your actual outcomes. That's how we tune the model later.

Disclaimer

This helper uses community-estimated numbers, not official data. Treat the verdict as a calm teammate suggestion, not gospel. Send feedback via the roadmap doc.

Loot radar

Top value-per-slot pickups

Memorize these and you can speed-run the vote inputs.

  • Pit Moss Sample

    560 cr · 1 slots

    560 /slot
  • Fusion Catalyst

    1000 cr · 2 slots

    500 /slot
  • Wayfinder Map

    480 cr · 1 slots

    480 /slot
Browse the full price table →

Threat board

High danger entities

Quick cues for the next debate.

  • Pit Maw

    Danger Lvl 3

    Floors 5, 6, 7, 8 · Circular saw beast hiding in vents.

    Strategy:Stay off vent grates, toss stun items, and rotate in pairs to bait pops.

  • Fire Turkey

    Danger Lvl 3

    Floors 6, 7, 8, 9 · Fast bird that ignites the hallway.

    Strategy:Keep distance, jump fire puddles, and kite it into open rooms for stuns.

  • Clone

    Danger Lvl 3

    Floors 4, 5, 6, 7 · Impostor entity that copies a random player.

    Strategy:Call out voice lines, watch for missing equipment, and ping if unsure.

See the full monster desk →