Odd Jobber
Tier C · Carry
Starter kit with average sprint and small carrying capacity.
Pros
- Free and always available
- Balanced stats
- No unlock friction
Cons
- Low late-game ceiling
- Mediocre stamina
Best for
Brand-new players · People learning monsters
Unlock order
Figure out which profession to unlock next, read the pros/cons, and feed that back into the stop-loss calculator.
Tier C · Carry
Starter kit with average sprint and small carrying capacity.
Pros
Cons
Best for
Brand-new players · People learning monsters
Tier A · Support
Portable heals and pet buffs keep squads alive deep into runs.
Pros
Cons
Best for
Coordinated groups · Players who like support roles
Tier B · Support
Buff food and gadgets to keep everyone topped up between votes.
Pros
Cons
Best for
Players who roam base · Duos that farm mid floors
Tier S · Runner
Fastest class with elite escape tools for risky floors.
Pros
Cons
Best for
Solo queue · Monster bait · Players who like to rotate objectives
Tier A · DPS
High stagger damage and crowd control with close-range swings.
Pros
Cons
Best for
Aggressive squads · Players who answer Clone spawns
Tier S · Carry
Expanded backpack and passive sprint keep profits sky high.
Pros
Cons
Best for
Late-game farmers · Teams chasing deep floors
Suggested unlock path
Step 1
Odd Jobber
Unlock cost: 0 cr
Stay here until you internalize every monster and loot curve.
You can afford this now.
Step 2
Sprinter
Unlock cost: 28,000 cr
Speed gets you to elevators faster and salvages greedy pushes.
Need approximately 22,000 more credits.
Step 3
Porter
Unlock cost: 40,000 cr
Bigger bags turn every run into cash even with average loot.
Need approximately 34,000 more credits.
Step 4
Veterinarian
Unlock cost: 12,000 cr
Keeps squads healthy so they can greed more floors.
Need approximately 6,000 more credits.