Loot Economy

Items & value density table

Sort by raw credits, slots, or efficiency to see what should stay in the backpack and what gets tossed mid-run.

Data refreshed Jan 10, 2025

ItemValueSlotsValue / slotNotes

Pit Moss Sample

Special · Floors 5, 6, 7

5601560Needed for some lab quests, so it sells instantly in lobby.

Fusion Catalyst

Special · Floors 6, 7

1,0002500Essential for late-game gadgets, so market demand is high.

Wayfinder Map

Other · Floors 2, 3

4801480Map intel speeds up clears--consider keeping until the next vote.

Soul Jam

Other · Floors 6, 7, 8

9002450Top tier value density for deep dives. Always prioritize.

Orb of Echoes

Special · Floors 8, 9, 10

1,3003433.3End-game trophy item. Treat like a win condition.

Nebula Crystal

Special · Floors 7, 8, 9

1,1003366.7One of the best items in the rotation. Defend the carrier!

Volatile Battery

Special · Floors 4, 5, 6

7202360Shocks nearby mobs if thrown. Keep one if you expect Mimics.

Compressed Fuel

Special · Floors 3, 4, 5

7002350Pairs well with Chef buffs. Sell unless squad needs gadgets.

Tactical Radio

Other · Floors 1, 2, 3

3501350Boosts callouts when held. Sell after major fights.

Surgical Kit

Medical · Floors 2, 3, 4

6502325Great sell value and heals. Share with vets before cashing out.

Shock Darts

Other · Floors 2, 3, 4

3201320Good for interrupting Puppets. Keep one if you lack stuns.

Charge Core

Special · Floors 4, 5, 6

9503316.7Great for late runs, but heavy. Drop food for this every time.

Fire Salts

Special · Floors 2, 3, 4

6002300High sell price but contested. Keep for stim crafting if vet on team.

Synth Coffee

Drink · Floors 1, 2, 3

3001300Tiny speed buff when consumed. Keep a stack for emergencies.

Glow Honey

Food · Floors 4, 5

5602280Heals and sells well. Chef mains love it.

Mega Juice

Drink · Floors 2, 3, 4

5202260Minor sprint boost makes it worth keeping for Sprinter mains.

Coolant Vial

Medical · Floors 1, 2

2601260Light heal + debuff cleanse. Keep at least one in squad.

Ancient Coin

Other · Floors 1, 2

2501250Low value but fills odd slots while waiting on better loot.

Bio Sample

Special · Floors 3, 4

4802240Stackable quest item. Sell duplicates if labs already stocked.

Old Wine

Drink · Floors 1, 2, 3

4202210Easy stack early on. Great value density for the first vote.

Mystery Crate

Other · Floors 3, 4

8004200Bulky. Only grab if team coordinated to extract soon.

Fermented Rice

Food · Floors 1, 2

2001200Toss it when you see real loot. Good for filling the last slot.

Field Rations

Food · Floors 1, 2

1801180Okay filler item. Replace when you see anything above 200 value.

Scrap Fuse

Other · Floors 1

1401140Ignore unless Porter needs junk to hit quota.

Source: Bloxinformer + in-game Album. Ping @run-planner on Discord for updates or to submit new loot data after a patch.